{{ format_count(elapsed_time).quantity }} {{ format_count(elapsed_time).unit }}y
{{speeds[speed_i].name}} fast_rewind fast_forward play_arrow pause
grid_on
Resolution
{{ format_count(cell_count).quantity }}{{ format_count(cell_count).unit }} cells
step_over
Axial Tilt
{{ axial_tilt_degrees }}°
routine
Day Length
{{ format_time(day_length).quantity }}{{ format_time(day_length).unit }}
orbit
Semi-Major Axis
{{ semi_major_axis_au }}A.U.
min {{round(min)}}
max {{round(max)}}
mean {{round(mean)}}
median {{round(median)}}
S.D. {{round(stddev)}}

DRAG HERE

Well, darn

It looks like your using a web browser without WebGL.

WebGL is a technology that allows users to render graphics through the GPU from their web-browser.

Writing a tectonics simulator in a browser is hard stuff. We're going to need all the tools we can get.

It looks like you're using a browser that supports WebGL, but you just need to modify some settings, first. Here is a link that will help you get started.

Until then, here's a video of what you're missing:

<cycle

Initializing

cycle

Loading

{{notification}}